Revolutionizing Graphics: A Deep Dive into DLSS Technology by NVIDIA (part two)
What DLSS essentially does is it averages out the pixels around us, much like what our computer does. For instance, when we’re playing a game and we want to lower the resolution. Imagine you have a 4K monitor, but the game isn’t running smoothly. So, you decide to lower the resolution to 1080p. The problem is, the graphics card would be generating four times fewer pixels than the screen actually has, and it needs to know what to display. It could either just put something there in the middle in a tiny square or it has to have some technique to stretch this image and fill in the pixels.